Skill tree
4 specialties2 passives
Luau systems, data saving, shops and everything that runs the game.
Menus, shops and HUDs players get in a second.
Maps, cars, props and the worlds they sit in.
Updates, events and tuning that keep a game alive after launch.
Launch timing, thumbnails and the first days that decide everything.
Ad creatives and campaigns that bring the right players in.
Taking new games from zero to a real player base.
PassiveData drivenDecisions come from the numbers.
PassiveAttention to detailThe small stuff players notice.
Achievements
9.7K
Total peak CCU
100+
Updates shipped
56M+
Play sessions
13M
Hours played
10+
Games released
3x
CCU on games I helped grow
3x
Monetization on games I helped
2 collabs
adidas and ASEAN
Quest log
Nov 2023Done
Play For UGC
49Mplay sessions6.2Kpeak CCU12Mhours played2brand collabs
Feb 2026Done
Build a Space Station
1MMAU13.7 minpeak playtime4.9%PTR3.9%QPTR
Apr 2026Done
Car Ramp Jumping
1.5MMAU5%peak D7 retention6.9%PTR5.5%QPTR
May 2026Done
Car Driving Obby
435Knew players7.7%PTR6.1%QPTR
Oct 2026Active
Ball Incremental
Newjust released
Inventory
sumex.games